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August 24, 2012
1.5 MB
3200×1911
Sta.sh
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:iconvegacolors:
Demise, Legend of Zelda: Skyward Sword. Probably a bit over-stylized but I wanted to try the new style again haha.
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:icongamewizard-2008:
Mood: Love ~gamewizard-2008 Apr 21, 2013  Student Digital Artist
Behold, the God of Demons...
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:iconnlposidon:
Demise was such a great boss battle, but not a good villain. It seems like Nintendo would need a full game with his as the outright dedicated foe to explain him. A game during the war against him would be nice. This is very well done. :)
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:iconvegacolors:
~VegaColors Mar 8, 2013   Digital Artist
Very true, the development of his character (the buildup vs. in person) seemed kind of lacking. Going back in time {through the door of time) could have been a possible place to have this battle/war occur. Which would have been pretty epic haha. Anyway, thanks!
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:iconnlposidon:
I wish they built Demise up more like they did for Girahim, Demise had a better fight but they built Girahim up to be this thing that is above humanity in a twisted way.
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:iconvegacolors:
~VegaColors Mar 8, 2013   Digital Artist
For sure. We fought Demise three times before the final battle [in his other form], but the threat/build-up still felt a bit disconnected.
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:iconnlposidon:
I feel like the fights with him as the Abomination could have been done better. Maybe like a Dragon's Dogma style fight.
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:iconvegacolors:
~VegaColors Mar 9, 2013   Digital Artist
I'm not familiar with Dragon's Dogma, but the fights...I agree, they could have been executed differently.
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:iconnlposidon:
Dragon's Dogma was an okay RPG, but the way it handled combat of massive beasts was flawless. You had to climb onto them, find the weak spot yourself and do all you could to kill the thing.
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:iconvegacolors:
~VegaColors Mar 10, 2013   Digital Artist
Ah, reminds me a bit of Shadow of the Colossus. This would've been a really nice touch :).
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:iconmajoraswaker:
Don't know if you really over-stylized him, as I'm not familiar with your 'normal' style, but I would say this style suits the picture. The whole drawing has a sense of movement and action to it, which is lovely!
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